var mousePozX = 0;

function mouseOverRating(e, objLength, rateNote, object)
{
    if(rateNote!=0)
    {
        mousePozX = e.offsetX;
        var value = Math.round((e.offsetX*rateNote)/objLength);
        object.innerHTML=value.toString();
    }
}

function mouseOutRating(object)
{
    object.innerHTML="&nbsp&nbsp";
}

function mouseClickRating(url, targetObjName, objLength, rateNote)
{
   var value = Math.round((mousePozX*rateNote)/objLength);
   
   url+="&rateValue="+value.toString();
   DinamicObj(targetObjName, url);
}
